*C* | 2 3 3 3 | 1 | LCR | 3 0 4 3 | 2 | LLL | 3 3 1 3 | 2 | RSC | 4 3 1 2 | 2 |
SR* | 4 4 1 2 | 1 | LCC | 5 1 1 2 | 3 | C | 5 1 0 2 | 4 | RL | 6 1 1 0 | 4 |
CRL | 3 2 1 1 | 5 | SL | 4 4 1 1 | 2 | C | 4 4 0 1 | 3 | L | 4 4 1 0 | 3 |
R*R | 2 6 1 0 | 3 | *CL | 3 4 1 0 | 4 | S | 3 4 3 0 | 2 | 3 4 3 0 | 2 | |
C*L | 1 4 3 1 | 3 | CCC | 1 1 3 1 | 6 | R*S | 1 1 5 2 | 3 | *C | 1 1 5 1 | 4 |
L | 0 1 5 2 | 4 | S | 0 3 5 2 | 2 | CCC | 0 3 2 2 | 5 | CR | 1 3 2 0 | 6 |
C | 0 3 2 0 | 7 | *CC | 0 1 2 0 | 9 | CC | 0 1 0 0 | 11 |
Each refresh plays one game inspired by l-c-r.
Columns show each player's roll followed by all player's chips and the center pot after that roll.
Try more players.
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This variation adds S for split-the-pot. We play this as if dice are rolled and played one at a time. Unlike the unmodified game, the pot can now both grow and shrink. We highlight the pot whenever it holds 2/3 of the original chips. |